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    Ireland gambling statistics: participation, regulation, and industry data

    Last updated: April 2026

    Ireland is undergoing the most significant overhaul of its gambling regulation in nearly a century. The Gambling Regulation Act 2024 replaced laws dating back to 1931, establishing the Gambling Regulatory Authority of Ireland (GRAI) as the country's first dedicated gambling regulator. With an estimated market exceeding €2 billion in annual revenue, approximately 1 in 30 adults experiencing problem gambling, and online gambling growing rapidly, Ireland's transition to a modern regulatory framework is closely watched internationally. This page draws on data from GRAI and the Health Research Board (HRB) alongside the ESRI to present the latest figures. For a broader view, see our statistics hub.

    Key Irish gambling statistics at a glance
    MeasureFigureSource
    Estimated total gambling revenue (2025)€2+ billionIndustry estimates; GRAI, 2025
    Online gambling market (2024, estimated)~€1.25 billionIndustry estimates, 2024
    Annual gambling spend~€5.5 billionESRI / Gambling Insider, 2025
    Adult gambling participation (12-month)~49% (2019–20)HRB, NDAS 2019–20, 2024
    Problem gambling prevalence1 in 30 adults (~3.3%)ESRI, 2023
    GRAI maximum fine per operator€20 million or 10% of turnoverGambling Regulation Act 2024

    Gambling market overview: Ireland

    Ireland's gambling market generates an estimated €2 billion or more in annual revenue, with the online segment accounting for approximately €1.25 billion in 2024 (industry estimates). Traditional betting shops remain culturally significant, but the last five years have seen a clear shift towards online channels, with traditional turnover declining by approximately €0.2 billion while online turnover has grown by approximately €0.4 billion over the same period. The Irish government collects betting duty of 2% on turnover from licensed bookmakers. ESRI research estimates that total annual gambling spend — the gross amount wagered before winnings — is approximately €5.5 billion, with around 28% of that linked to problem gamblers (ESRI, 2023). For comparison, see our United Kingdom gambling statistics.

    Revenue by sector (estimated, 2024)

    Irish gambling revenue by sector
    SectorEstimated RevenueNotes
    Online betting + gaming~€1.25 billionLargest and fastest-growing segment
    Retail betting shops~€0.5 billionDeclining; ~800 licensed shops
    National Lottery~€0.35 billion (net GGR)Regulated separately (not under GRAI)
    Gaming machines + amusementsData limitedNo casinos; limited gaming machine regulation
    Horse and greyhound racing (on-course)Data limitedCulturally significant; declining attendance
    Estimated total~€2+ billion

    Sources: Industry estimates; GRAI Strategy Statement 2025–2027; HRB Factsheet on Gambling, May 2025. Note: Ireland has historically lacked consolidated public revenue reporting for the gambling sector. The GRAI's new licensing regime will provide more accurate data from 2026 onward.

    Estimated market trajectory (2019–2025)

    Total market
    Estimated Irish gambling market growth
    PeriodEstimated Total MarketOnline ShareNotes
    2019~€1.7 billion~30%Pre-pandemic baseline
    2020~€1.4 billion~45%COVID-19: retail closures
    2022~€1.8 billion~50%Post-pandemic recovery
    2024~€2 billion~60%Continued online growth
    2025~€2.1 billion~65%GRAI assumes regulatory role

    Sources: Industry estimates compiled from Revenue Commissioners excise data, GRAI strategy documents, and HRB factsheets. Note: consolidated market data for Ireland is limited; these are best available estimates and should be treated as indicative.

    In-person vs online gambling participation

    In-person Online
    In-person vs online gambling participation in Ireland
    YearIn-person (%)Online (%)Source
    2010 (NI survey)64%11%NI Gambling Prevalence Survey, 2010
    2016 (NI survey)54%15%NI Gambling Prevalence Survey, 2016
    2019–20 (ROI)~40%+~13%HRB, NDAS 2019–20, 2024
    2024 (NI survey)47%23%NI Gambling Prevalence Survey, 2024

    Sources: NI Department for Communities Gambling Prevalence Surveys (2010, 2016, 2024); HRB NDAS 2019–20 for Republic of Ireland. Note: ROI and NI surveys use different methodologies and are not directly comparable, but both show the same clear trend toward online gambling.

    The shift to online gambling has been dramatic. In the Republic of Ireland, online gambling participation rose from an estimated 8–10% of adults in 2014–15 to approximately 13% in 2019–20 (HRB NDAS, 2024). Growing Up in Ireland longitudinal data shows that online gambling prevalence among young adults increased by more than 300% between age 17/18 and age 20 (ESRI, 2024). The online market is now estimated at €1.25 billion, with mobile devices the dominant access point.

    How many people gamble in Ireland?

    The most comprehensive data comes from the HRB's 2019–20 National Drug and Alcohol Survey (NDAS), published in 2024. It found that approximately 49% of adults had gambled in the previous twelve months, including lottery activities. When lottery-only gamblers are excluded, 20% of adults had participated in other forms of gambling (HRB NDAS, 2024). Men were significantly more likely to gamble than women when lottery is excluded (26% vs 15%), with the highest rates among men aged 35–49 (35%) and men aged 25–34 (27%).

    Gambling participation by activity (2019–20)

    Irish gambling participation by activity
    ActivityParticipation Rate (% of adults)Source
    National Lottery (draw games)~35%HRB NDAS, 2024
    Scratch cards~20%HRB NDAS, 2024
    Horse or greyhound racing (any channel)~12%HRB NDAS, 2024
    Sports betting (bookmakers/online)~10%HRB NDAS, 2024
    Online gambling (any form)~13%HRB NDAS, 2024
    Gaming/slot machines~5%HRB NDAS, 2024
    Casino gamesData limitedNo land-based casinos in Ireland
    Any gambling (including lottery)~49%HRB NDAS, 2024
    Any gambling (excluding lottery only)~20%HRB NDAS, 2024

    Source: HRB, Gambling in the Republic of Ireland: Results from the 2019–20 National Drug and Alcohol Survey, 2024. Note: this is the most recent national prevalence study for the Republic of Ireland.

    Notably, Ireland has no legal land-based casinos. Gaming machines are loosely regulated, and the Gambling Regulation Act 2024 is expected to bring greater clarity to this segment. Betting shops remain a distinctive feature of Irish high streets, though the number has been declining.

    Problem gambling in Ireland

    The ESRI's 2023 study, using an anonymous online survey of 2,850 adults and the PGSI screening tool, estimated that approximately 1 in 30 Irish adults (3.3%, or roughly 130,000 people) meet the criteria for problem gambling (ESRI, 2023). This is ten times higher than the 0.3% rate found in the 2019–20 NDAS, which used face-to-face interviews. The ESRI noted that the previous methodology likely underestimated prevalence due to social desirability bias in in-person interviews, and that the new anonymous online figure closely matches the rate that respondents report seeing among their friends and family.

    The ESRI also found that moderate-risk gamblers (over 7% of the population) were spending an average of €70 per week on gambling, or approximately €3,640 per year. Problem gamblers on average spent more than €1,000 per month. The highest rates of problem gambling were among those in their 30s.

    PGSI gambling risk profile (ESRI 2023 vs HRB 2019–20)

    ESRI 2023 HRB 2019–20
    Problem gambling risk comparison: ESRI vs HRB
    PGSI CategoryESRI 2023 (online survey)HRB NDAS 2019–20 (face-to-face)
    Non-problem gambler / non-gambler~82%~96%
    Low risk~5%~2%
    Moderate risk~7%~1.4%
    Problem gambler~3.3% (~130,000 people)~0.3%

    Sources: ESRI Working Paper, 2023; HRB NDAS 2019–20, 2024. Note: the substantial difference reflects methodology — the ESRI used anonymous online surveys; the HRB used face-to-face interviews. The ESRI considers the online method more reliable for measuring stigmatised behaviours.

    Separate ESRI research commissioned by the GRAI found strong links between childhood gambling exposure, parental gambling habits, and higher risk of developing problem gambling in adulthood: 64% of Irish adults reported having gambled before turning 18, with slot machines (33%), scratch cards (31%), and horse/dog betting (27%) the most common childhood gambling activities (ESRI Working Paper 780, 2024).

    Treatment and help-seeking

    Ireland's treatment infrastructure for gambling disorder has historically been underdeveloped compared to the UK. The main support services are Problem Gambling Ireland (offering counselling and a helpline), Gamblers Anonymous, and the HSE's addiction services (which include gambling in their remit but have limited dedicated gambling resources). The HRB's National Drug Treatment Reporting System began tracking gambling treatment episodes in 2024, providing the first routine national data on treated gambling disorder (HRB, 2024).

    The Gambling Regulation Act 2024 mandates the creation of a Social Impact Fund, funded by an annual levy on operators, to support gambling addiction treatment, public education, and research. This represents Ireland's first dedicated statutory funding mechanism for gambling harm reduction.

    If you're concerned about your own gambling, you can take our PGSI self-assessment quiz — the same screening tool used in ESRI and HRB research.

    Ireland gambling regulation

    Ireland's gambling landscape has undergone a historic transformation. Until 2024, the sector was governed by the Betting Act 1931 and the Gaming and Lotteries Act 1956 — among the oldest gambling laws in Europe. The Gambling Regulation Act 2024 replaced these with a comprehensive modern framework.

    The GRAI was established on a statutory basis on 4 March 2025 and began accepting licensing applications in February 2026. It regulates all forms of gambling except the National Lottery (which remains under its own regulator). Existing licences from the Revenue Commissioners are being transitioned to GRAI licences on a phased basis. The GRAI has the power to fine operators up to €20 million or 10% of turnover, whichever is greater.

    Key regulatory timeline

    Irish gambling regulatory timeline
    YearEvent
    1931Betting Act enacted — remained in force for over 90 years
    1956Gaming and Lotteries Act — regulated gaming machines and small-scale lotteries
    2015Remote bookmaker licensing introduced; 2% betting duty extended to online operators
    2019Gambling Regulation Bill first published (eventually superseded)
    2024Gambling Regulation Act 2024 signed into law — creates GRAI, introduces advertising restrictions, €10 max stake, €3,000 max win, credit card ban, National Exclusion Register
    2025GRAI established (March 4); assumes regulatory oversight; Revenue continues issuing transitional licences
    2026GRAI opens new licensing applications (February); annual inspections planned from July; enforcement units from Q3

    Online gambling in Ireland

    Online gambling is the fastest-growing segment of the Irish market, with estimated revenue of approximately €1.25 billion in 2024. The Gambling Regulation Act 2024 introduces, for the first time, dedicated remote gambling licences. Previously, online operators were licensed as "remote bookmakers" through the Revenue Commissioners, with limited regulatory oversight.

    Under the new regime, the GRAI will issue remote betting licences, remote gaming licences, and remote betting intermediary licences. The Act also introduces a credit card ban for online gambling, restrictions on bonuses and inducements, and a ban on gambling advertising on TV and radio between 5:30am and 9pm.

    Key regulatory provisions affecting online gambling

    Key regulatory provisions affecting online gambling in Ireland
    ProvisionDetailStatus
    Maximum stake per game€10Enacted
    Maximum win per game€3,000Enacted
    Credit card gambling banProhibited for online gamblingEnacted
    Advertising watershedNo TV/radio gambling ads 5:30am–9pmEnacted
    Celebrity/athlete endorsementRestrictions expected under GRAI codesPending
    National Exclusion RegisterMandatory; covers online and offlineUnder development by GRAI
    Social Impact FundFunded by annual operator levyUnder development
    Maximum fine for operators€20 million or 10% of turnoverEnacted
    Remote gambling licencesFirst dedicated online licencesApplications from February 2026

    The €3,000 maximum win per game has drawn particular criticism from the poker industry, as it effectively prevents larger tournament prize pools. Whether this limit will be adjusted remains to be seen as the GRAI develops its regulatory codes.

    Young people and gambling

    ESRI research has highlighted significant youth gambling exposure in Ireland. The Growing Up in Ireland longitudinal study found that online gambling prevalence among young adults increased by more than 300% between ages 17/18 and 20 (ESRI / GUI, 2024). Separately, 64% of Irish adults report having gambled before turning 18 — most commonly on slot machines (33%), scratch cards (31%), and horse/dog betting (27%) (ESRI Working Paper 780, 2024).

    The ESPAD survey (2024), covering 1,880 Irish students born in 2008 (aged 15–16), collected data on gambling alongside alcohol, tobacco, and substance use, with results informing ongoing GRAI policy development (HRB Factsheet, 2025).

    The legal gambling age in Ireland is 18 for all forms of gambling. The GRAI has been given a specific mandate to protect children from gambling harm, with the Act prohibiting gambling advertising content that would appeal to minors.

    Gambling harm and support

    The ESRI estimates that approximately 28% of total gambling spend in Ireland is attributable to problem gamblers — a disproportionate share that raises significant public health concerns. Financial harm is the most prevalent negative consequence, followed by relationship breakdown, psychological distress, social isolation, and shame (HRB Factsheet, 2025).

    Key support services include Problem Gambling Ireland (problemgambling.ie), Gamblers Anonymous Ireland, the HSE's addiction services, and local community addiction teams. The GRAI's Social Impact Fund, once operational, will provide Ireland's first dedicated statutory funding for gambling harm reduction.

    For further guidance on recognising and managing gambling-related harm, visit our responsible gambling hub.

    Frequently asked questions

    Ireland's gambling market generates an estimated €2 billion or more in annual revenue, with the online segment accounting for approximately €1.25 billion. Total annual gambling spend (the gross amount wagered before winnings) is estimated at approximately €5.5 billion (ESRI, 2023). The market is projected to continue growing, driven primarily by online betting and gaming.

    Ciaran McEneaney

    Written by

    Ciaran McEneaney

    Ciaran is a gambling industry writer based in Ireland with over a decade of experience covering the regulated betting sector. He specialises in gambling regulation, industry statistics, player protection, and responsible gambling policy. At WiseStaker, Ciaran covers UK and international gambling data, support resources, and the psychology behind gambling behaviour.

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